- Company Name
- Razer Inc.
- Job Title
- Senior Software Engineer
- Job Description
-
Joining Razer will place you on a global mission to revolutionize the way the world games. Razer is a place to do great work, offering you the opportunity to make an impact globally while working across a global team located across 5 continents. Razer is also a great place to work, providing you the unique, gamer-centric experience that will put you in an accelerated growth, both personally and professionally.
Job Responsibilities
We are seeking for a Senior Software Engineer to enable and assist in the implementation of innovative, next-generation multi-channel audio signal processing technologies onto personal, handheld, and free-standing consumer electronics and computing platforms.
Understand the functional components of a project and assist with its design and implementation
Demonstrate the ability to analyze the impact and resource requirements of their own ideas and solutions, leveraging one’s own specialized technical expertise
Perform analysis and execute and implement solutions independently, understanding their impact on the team
Take initiative to identify areas of product improvement, being proactive about identifying and fixing problems.
Display consistent leadership qualities within a team, providing mentorship, guidance and direction to other members, and, in some cases, be asked to lead small projects.
Engage other teams proactively to accomplish common goals.
Other duties as assigned
Pre-Requisites
BA/BS degree in Computer Science, Mathematics, Software Engineering, Cognitive Science or related field
Demonstrated proficiency in three or more of the following programming languages is required: C++, Python 3.x, C, Rust, C#, Lua, Javascript / Typescript
Any of the following: Swift, Dart, Kotlin, Java, PowerShell and shell scripting are a plus.
Familiarity with one or more of the following audio architectures is required: Windows, macOS & iOS, Android, Linux
Familiarity with the JUCE C++ application framework, ImGui, Boost C++ libraries, and build tools such as Cmake or vcpkg is recommended.
Familiarity with machine learning tools such as TensorFlow, PyTorch, and ONNX is a plus.
Familiarity with user-interface frameworks such as Flutter, React Native, WinUI / UWP XAML and Catalyst is a plus, though not required for this position.
Familiarity with other audio toolbox frameworks is a plus.
Computational and analytical software (MATLAB & Simulink, GNU Octave, Jupyter notebooks, Wolfram Alpha & Mathematica) experience is a plus.
This position may require travel, up to 10% of time.
Are you game?